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Been busy with random junk lately but I wanted to post a model of a TNG-era Klingon warship that I’m getting close to finishing up. It’s about 12k tris with a 2048 Albedo/Normal/Gloss & Metallic maps. Currently tweaking the textures in dDo and having a blast with all the options. I initially made the normal map in nDo, and used it to create a cavity, convexity, AO & height map for use in dDo. It still needs windows in an emissive map, not sure why I keep putting that off. Anyway tomorrow morning I’ll post the textures as they currently are, time for ZZZZZ.