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A few years back I did a sculpt based off of some concept art I found online. The older version is detailed in this old post. It was for a class and was pretty rushed; I didn’t get anywhere near the amount of detail I wanted put into it.
I still found myself thinking about that cool concept painting; something about the character is just really interesting to me, probably because there’s just not much of him out there. I caved and decided to try an updated sculpt now that I’m a little better with ZBrush and so far it’s coming along better than the previous version. Before anyone says anything, I know the hair and chest area are lacking detail compared to the face. I just fell into a detail well with all the jowls and forehead wrinkles, I’ll address the aforementioned pretty soon!
What I’m looking to get out of this is just a nicely sculpted character bust. I plan on polypainting the final version. Also playing with the idea of putting some kind of surgically implanted looking tech on his chest where his suit might attach to his body, almost like a spacesuit does to a jumpsuit.
I’m also starting to fool around with a final pose for the character. Something about him feels smug or condescending so that’s what I’m playing with now.